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Committing to debug all published games first



I have just managed to get the PC version of the 3D city driving game (mentioned here) onto a fairly usable state and expect to publish it right away. I am not sure if I should compile an Android version first. Especially since the PC version may be a little heavy for some low-end on board graphics chips. But I am otherwise committing to try and debug all published games prior to undertaking a new one. Debugging and publishing at least PC and Android versions for each game while other platforms should for now be compiled for on demand.

Once done, I expect to take up a dedicated CPC marketing campaign for web searches. For the time being, only the Alms and Kids Videos projects have dedicated marketing campaigns taken up for.  Dear God have mercy.